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PechaKucha Puzzle talk – How Sausages Help You Solve Puzzles – Weenies

Thanks for coming to the talk! Here are some more references about weenies, level design, and psycology.

A Taxonomy of Weenies (Ghost of Tsushima) – I would also recommend watching the full GDC talk from Parker Hamilton for the best formulation of weenies and leading the player.

35 Ways to Guide the Player – a nice top level breakdown.

Invisible Intuition – Guiding the player GDC breakdown by David Shaver

Making Your Game Better with Pscycology and Playtesting – Richard Lemarchand talking about how Naughty Dog do it (which is very well!)

Theory of Theme Parks – Weenies – a bit more theory from theme park design.