# George Henry Rowe > Artist, Video Games, Producer/Director ## Pages - [Rotation - The Local Bar and Restaurant](https://georgehenryrowe.co.uk/rotation-the-local-bar-and-restaurant/): In June, a friend called me and asked if I wanted to come in and chat about putting some art in their new bar in Bedminster, Bristol. Our discussion led to me now being Art Director for The Local Bar and Restaurant. So, I called the project Rotation. Rotation is a new idea – to bring fresh art from local artists to the walls of The Local, with goal to provide a new space to display beautiful artworks in a non-standard location, and opportunities for local artists of all experience levels. Rotating every four months, Rotation will display both established and […] - [Refund and Returns Policy](https://georgehenryrowe.co.uk/refund_returns/): Overview Our refund and returns policy lasts 30 days. If 30 days have passed since your purchase, we can’t offer you a full refund or exchange. To be eligible for a return, your item must be unused and in the same condition that you received it. It must also be in the original packaging. Several types of goods are exempt from being returned. Perishable goods such as food, flowers, newspapers or magazines cannot be returned. We also do not accept products that are intimate or sanitary goods, hazardous materials, or flammable liquids or gases. Additional non-returnable items: To complete your return, […] - [My account](https://georgehenryrowe.co.uk/my-account/) - [Checkout](https://georgehenryrowe.co.uk/checkout/) - [Cart](https://georgehenryrowe.co.uk/cart/) - [Shop](https://georgehenryrowe.co.uk/shop/) - [NLPG video](https://georgehenryrowe.co.uk/nlpg-video/): Please watch the video below for some more context and references for my NLPG grant submission. - [PechaKucha Puzzle talk - How Sausages Help You Solve Puzzles - Weenies](https://georgehenryrowe.co.uk/pechakucha-puzzle-talk-weenies/): Thanks for coming to the talk! Here are some more references about weenies, level design, and psycology. A Taxonomy of Weenies (Ghost of Tsushima) – I would also recommend watching the full GDC talk from Parker Hamilton for the best formulation of weenies and leading the player. 35 Ways to Guide the Player – a nice top level breakdown. Invisible Intuition – Guiding the player GDC breakdown by David Shaver Making Your Game Better with Pscycology and Playtesting – Richard Lemarchand talking about how Naughty Dog do it (which is very well!) Theory of Theme Parks – Weenies – a bit […] - [Personal Games](https://georgehenryrowe.co.uk/personal-games/): I’ve also enjoyed the technical side of video games, either when working as a producer/director or tinkering with side projects. Since going on sabbatical, I’ve been starting to build a few small experiences to learn more of the Unreal Engine, to make some strange experiences which I think are less travelled paths in games, and to enjoy myself. - [Home](https://georgehenryrowe.co.uk/): George Henry Rowe – Artist, Video Games, Producer/Director I am an artist and creative technologist, who mixes analogue and computational techniques. I have also been a producer/director for games and interactive projects, and also build my own weird little experiences for fun. (Visuals require JavaScript; links still work.) click and hold anywhere – sound by RT4K - [Professional Projects](https://georgehenryrowe.co.uk/professional-projects/): I have worked as a Producer, and more lately Director, for interactive projects for the last 15 years. Starting with Flash games, and then mobile apps, HTML5 digital learning tools, touchscreen installations, PC/Console games, and everything in between. Since 2016, my professional work has mainly been in (AA? iii?) PC and console video games and new IP development. I am a problem solver, and the more I progressed through my career, the more I realised it was the creative problems that I most enjoyed solving, helping guide them towards the vision for the game or project, and getting the best work […] - [Video Games](https://georgehenryrowe.co.uk/video-games/): You can find my professional work as a producer and director in video games on the Professional Projects page. My personal projects you can find on the Personal Games page. - [About](https://georgehenryrowe.co.uk/about/): My name is George, and I am an artist, creative technologist, and video game creator. For 15 years, I worked full-time in games and interactive media, and I am currently pursuing my art practice. As an artist I predominantly create paintings, using a mix of high tech and low tech tools. I explore the harmony and tension between people and computers, and I examine how we use them, love them, and fear them. You can read my full artistic statement here. I also like to work with robots, screens, data, LED panels, 3d printers, sensors, plotters, code, game engines, synths, anything […] - [Artist](https://georgehenryrowe.co.uk/artist/): I am an abstract artist and technologist. I explore the relationship between humans, machines and the environment through paintings, interactive and light installations, and other wall based media.  I am interested in the harmony and the tension between the digital and physical in our lives, and my paintings are influenced by the cultural artifacts, memories and shapes of the modern world. I am fascinated by our love/hate/excitement/fear of technology: something we use every day, become addicted to, but also fear will destroy creativity, jobs and our lives. I work with how the perfection of code then becomes imperfect when it transforms […] - [Blog](https://georgehenryrowe.co.uk/blog/) - [HomeOLD](https://georgehenryrowe.co.uk/home-old/) ## Products - [GHR x Penfold No. 3 Giclèe print](https://georgehenryrowe.co.uk/product/ghr-x-penfold-no3-print/): A collaborative print between Bristol artists Penfold and George Henry Rowe. Archival Giclèe fine art print on Canson edition etching 310gsm paper Beautiful screen printed UV spot gloss varnish 40 x 50 cm Edition of 31 Signed and numbered by both artists 2025 Posted from my Bristol studio, or can be collected/hand delivered in Bristol. - [Bicep Fulfilment Integration Test](https://georgehenryrowe.co.uk/product/bicep-fulfilment-integration-test/) - [Illumination Print - Varnish Version](https://georgehenryrowe.co.uk/product/illumination-print-varnish-version/): Illumination Print - Varnish Version 40 x 50cm Archival quality giclée fine art print on 300gsm Etching Rag, screen printed with mirror varnish. Signed Edition of 25 (15 varnish, 10 foil). Posted from Bristol studio. FREE UK POSTAGE! - [Illumination Print - Foil Version](https://georgehenryrowe.co.uk/product/illumination-print-foil-version/): Illumination Print - Foil Version 40 x 50cm Archival quality giclée fine art print on 300gsm Etching Rag, screen printed with mirror varnish and rainbow foil. Signed Edition of 25 (15 varnish, 10 foil). Posted from Bristol studio. FREE UK POSTAGE! ## Optional - [Agent (MCP protocol)](websites-agents.hostinger.com/georgehenryrowe.co.uk/mcp) [comment]: # (Generated by Hostinger Tools Plugin)